webDrag0n's website

WELECOME TO MY CV

个人信息:

  • 姓名: 林泽昕
  • 电话: 18926033169 | 86599196 | 13603013526
  • 邮箱: linzexinmasterchief@gmail.com
  • 教育经历:

  • 深圳国际交流学院 (SCIE) (2016 - 2019)
  • 拉夫堡大学 (计算机科学与人工智能) (科学荣誉学位本科) (2019.9 - 2020.6)
  • 香港中文大学(深圳) (计算机工程) (科学荣誉学位本科在读) (2020.9 - 至今)
  • 个人能力:

  • 能够熟练使用Python和Java, 熟悉Pytorch, numpy和Matplotlib等用于科学计算的python库, 拥有5年的Python和Java编码经验
  • 拥有arduino,树莓派平台的嵌入式开发经验,对汇编语言有基础了解。
  • 熟悉Unity, 以及使用Blender进行角色和物体建模, uv展开, 和贴图纹理绘制, 能够单独完成简单的游戏开发过程。
  • 了解Mysql的语法和结构, 能够创建数据库并使用php与前端网页链接。
  • 具备运用C / C ++, C#, Html, javascript, css和php进行编程的能力。 有能力独立建立动态网站。
  • 能够熟练使用Git版本控制管理项目。
  • 实习经历:

    云之梦科技有限公司 [ https://www.cloudream.com/ ], 2018.6-9.实习工作:

  • 岗位:人脸识别的数据清理和标记, 在工作过程中开发了可加快数据标记过程的工具, 对人脸照片进行自动粗略边缘标注和清理,使用python开发了自动化工具以简化流程并为小组工作提高了效率, 获得公司认可和推广运用。
  • 鹏城实验室 [ http://www.pcl.ac.cn/ ], 2020.6-10.实习工作:

  • 岗位:网络安全部门分析组, 与同事合作完成了初期服务器环境的构建,包括redis,spark,python与java开发环境,jupyter notebook,docker,neo4j等。 提出并负责开发了从DNS解析日志中提取AS自治域关系的子系统,成功打通了由未处理的日志文件开始到最终写入neo4j图数据库和spark数据库的完整流程
  • 香港中文大学(深圳)人云实验室, 2021.7-至今.实习工作:

  • 岗位:角色控制器开发组组长,完成了“港中深Metaverse”项目的角色控制系统,并完成了全系统的整合。
  • 校园活动:

  • 2017年创建了深圳国际交流学院校内第一个人工智能社团, 负责组织了3年社团活动, 与同学交流探索人工智能相关知识。
  • 2021年创建香港中文大学(深圳)游戏开发社团(申请中)
  • 比赛奖项:

  • 参加世界机器人大会青少年组 MakeX 挑战赛, 在组内负责编程并担任组长, 荣获一等奖 (北京 2017)
  • Fobisia 编程竞赛 (Python) 一等奖, 在组内负责项目设计与难题攻关, 担任组长 (深圳 2018)
  • 雅思 7 (香港 2019), 英语阅读与听力均在8分以上;
  • Hult Prize商赛校园比赛入围
  • 项目经历:

    Github 个人主页链接: [ https://github.com/linzexinmasterchief ]

    其中, 大多数项目都是在学习期间为练习而创建的, 而我最近的项目旨在角色动画,控制器,建模和Unity游戏引擎机制方面进行更多的练习。

     

    Personal Information:

  • Name: Lin Zexin
  • Phone: 18926033169 | 86599196 | 13603013526
  • Email: linzexinmasterchief@gmail.com
  • Education:

  • Shenzhen College of International Education (SCIE) (2016 - 2019)
  • Loughborough University (Computer Science and Artificial Intelligence (Undergraduate Bachelor Science Honor degree) (2019.9 - 2020.6)
  • Chinese University of Hongkong (Shenzhen) (computer engineering) (Undergraduate Bachelor Science Honor degree) (2020.9 - now)
  • Skills:

  • Adept at using Python and Java, familiar with scientific python libraries such as Pytorch, numpy, and Matplotlib, has 5 years of coding experience with Python and Java.
  • Basic knowledge and experience on Embeded System Development and assembly language.
  • Familiar with Unity, as well as character and object modeling, uv unwrapping, texturing with Blender, has the ability to complete a game development process individually.
  • Has the ability to code in C/C++, C#, Html, js, css, and Php, but need to read the API document for some functions and libraries. I'm able to build a dynamic website on my own.
  • Know the grammar and structure of Mysql, capable of creating database and link with front end webpage with php.
  • Capable of using Git version control to manage my projects.
  • Internship Experience:

    Cloud Dream Technology limited corporation [ https://www.cloudream.com/ ]:

  • Data cleaning and marking for face recognition, developed tools to speed up the data marking process.
  • PengCheng Laboratory [ http://www.pcl.ac.cn/ ]:

  • Cyber security department, data anlyzation team, developed the AS Autonomous System Relationship Extraction Subsystem.
  • Chinese University of HongKong(Shenzhen)Human Cloud Interaction Laboratory:

  • Team leader of Character Controller Team, design and implemented the character controller in “CUHK(SZ) Metaverse” project.
  • Campus Activities:

  • Found and organized the first Artificial Intelligence Club in SCIE for 3 years.
  • Found Game Making Club in CUHK(SZ) (Waiting for approval)
  • Certificates:

  • World Robots Conference teenage MakeX challenge first prize, as the team leader (Beijing 2017)
  • Fobisia coding competition (Python) first prize, as the team leader (Shenzhen 2018)
  • IELTS 7 (Hongkong 2019)
  • Project Experience:

    Github home page link: [ https://github.com/linzexinmasterchief ]

    Most of the projects are created for practice during learning, my most recent project is aiming to practice more on character animation, modeling, and Unity game engine mechanics.